09 Inventory
Cartoon Pets
The same inventory problem, solved for a much younger audience.

Everything here is bigger, rounder and higher contrast than the anime work — thick outlines, a dashed cut-out border, and slots large enough to hit reliably with a thumb.
The detail card stacks rarity and age as separate coloured pills rather than as text, so the two facts that matter about a pet are legible before any reading happens.
Equip and delete are kept deliberately unequal: equip is a wide green action, delete is a small red icon set apart from it. On a screen aimed at younger players, the destructive action should be harder to hit by accident.
